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#include "precomp.hpp"

using namespace cv;
using namespace cv::cuda;
using namespace cv::superres;
using namespace cv::superres::detail;

cv::superres::FrameSource::~FrameSource()
{
}

//////////////////////////////////////////////////////
// EmptyFrameSource

namespace
{
    class EmptyFrameSource : public FrameSource
    {
    public:
        void nextFrame(OutputArray frame) CV_OVERRIDE;
        void reset() CV_OVERRIDE;
    };

    void EmptyFrameSource::nextFrame(OutputArray frame)
    {
        frame.release();
    }

    void EmptyFrameSource::reset()
    {
    }
}

Ptr<FrameSource> cv::superres::createFrameSource_Empty()
{
    return makePtr<EmptyFrameSource>();
}

//////////////////////////////////////////////////////
// VideoFrameSource & CameraFrameSource

#ifndef HAVE_OPENCV_VIDEOIO

Ptr<FrameSource> cv::superres::createFrameSource_Video(const String& fileName)
{
    (void) fileName;
    CV_Error(cv::Error::StsNotImplemented, "The called functionality is disabled for current build or platform");
    return Ptr<FrameSource>();
}

Ptr<FrameSource> cv::superres::createFrameSource_Camera(int deviceId)
{
    (void) deviceId;
    CV_Error(cv::Error::StsNotImplemented, "The called functionality is disabled for current build or platform");
    return Ptr<FrameSource>();
}

#else // HAVE_OPENCV_VIDEOIO

namespace
{
    class CaptureFrameSource : public FrameSource
    {
    public:
        void nextFrame(OutputArray frame) CV_OVERRIDE;

    protected:
        VideoCapture vc_;

    private:
        Mat frame_;
    };

    void CaptureFrameSource::nextFrame(OutputArray _frame)
    {
        if (_frame.kind() == _InputArray::MAT)
            vc_ >> _frame.getMatRef();
        else if(_frame.kind() == _InputArray::CUDA_GPU_MAT)
        {
            vc_ >> frame_;
            arrCopy(frame_, _frame);
        }
        else if (_frame.isUMat())
            vc_ >> *(UMat *)_frame.getObj();
        else
        {
            // should never get here
            CV_Error(Error::StsBadArg, "Failed to detect input frame kind" );
        }
    }

    class VideoFrameSource : public CaptureFrameSource
    {
    public:
        VideoFrameSource(const String& fileName);

        void reset() CV_OVERRIDE;

    private:
        String fileName_;
    };

    VideoFrameSource::VideoFrameSource(const String& fileName) : fileName_(fileName)
    {
        reset();
    }

    void VideoFrameSource::reset()
    {
        vc_.release();
        vc_.open(fileName_);
        CV_Assert( vc_.isOpened() );
    }

    class CameraFrameSource : public CaptureFrameSource
    {
    public:
        CameraFrameSource(int deviceId);

        void reset() CV_OVERRIDE;

    private:
        int deviceId_;
    };

    CameraFrameSource::CameraFrameSource(int deviceId) : deviceId_(deviceId)
    {
        reset();
    }

    void CameraFrameSource::reset()
    {
        vc_.release();
        vc_.open(deviceId_);
        CV_Assert( vc_.isOpened() );
    }
}

Ptr<FrameSource> cv::superres::createFrameSource_Video(const String& fileName)
{
    return makePtr<VideoFrameSource>(fileName);
}

Ptr<FrameSource> cv::superres::createFrameSource_Camera(int deviceId)
{
    return makePtr<CameraFrameSource>(deviceId);
}

#endif // HAVE_OPENCV_VIDEOIO

//////////////////////////////////////////////////////
// VideoFrameSource_CUDA

#ifndef HAVE_OPENCV_CUDACODEC

Ptr<FrameSource> cv::superres::createFrameSource_Video_CUDA(const String& fileName)
{
    CV_UNUSED(fileName);
    CV_Error(cv::Error::StsNotImplemented, "The called functionality is disabled for current build or platform");
}

#else // HAVE_OPENCV_CUDACODEC

namespace
{
    class VideoFrameSource_CUDA : public FrameSource
    {
    public:
        VideoFrameSource_CUDA(const String& fileName);

        void nextFrame(OutputArray frame);
        void reset();

    private:
        String fileName_;
        Ptr<cudacodec::VideoReader> reader_;
        GpuMat frame_;
    };

    VideoFrameSource_CUDA::VideoFrameSource_CUDA(const String& fileName) : fileName_(fileName)
    {
        reset();
    }

    void VideoFrameSource_CUDA::nextFrame(OutputArray _frame)
    {
        if (_frame.kind() == _InputArray::CUDA_GPU_MAT)
        {
            bool res = reader_->nextFrame(_frame.getGpuMatRef());
            if (!res)
                _frame.release();
        }
        else
        {
            bool res = reader_->nextFrame(frame_);
            if (!res)
                _frame.release();
            else
                arrCopy(frame_, _frame);
        }
    }

    void VideoFrameSource_CUDA::reset()
    {
        reader_ = cudacodec::createVideoReader(fileName_);
    }
}

Ptr<FrameSource> cv::superres::createFrameSource_Video_CUDA(const String& fileName)
{
    return makePtr<VideoFrameSource_CUDA>(fileName);
}

#endif // HAVE_OPENCV_CUDACODEC
