# filelist

dirname: /usr/share/glmark2/textures
filetypes: ffffffffffffffffffffffffffffffffffffffffffffffff
filenames:
  asteroid-height-map.png/asteroid-normal-map-tangent.png/asteroid-normal-map.png/crate-base.png/desktop-shadow-corner.png/desktop-shadow.png/desktop-window.png/effect-2d.png/glyph-atlas.png/jellyfish-caustics-01.png/jellyfish-caustics-02.png/jellyfish-caustics-03.png/jellyfish-caustics-04.png/jellyfish-caustics-05.png/jellyfish-caustics-06.png/jellyfish-caustics-07.png/jellyfish-caustics-08.png/jellyfish-caustics-09.png/jellyfish-caustics-10.png/jellyfish-caustics-11.png/jellyfish-caustics-12.png/jellyfish-caustics-13.png/jellyfish-caustics-14.png/jellyfish-caustics-15.png/jellyfish-caustics-16.png/jellyfish-caustics-17.png/jellyfish-caustics-18.png/jellyfish-caustics-19.png/jellyfish-caustics-20.png/jellyfish-caustics-21.png/jellyfish-caustics-22.png/jellyfish-caustics-23.png/jellyfish-caustics-24.png/jellyfish-caustics-25.png/jellyfish-caustics-26.png/jellyfish-caustics-27.png/jellyfish-caustics-28.png/jellyfish-caustics-29.png/jellyfish-caustics-30.png/jellyfish-caustics-31.png/jellyfish-caustics-32.png/jellyfish256.png/nasa1.png/nasa2.png/nasa3.png/terrain-backgrounddetailed6.jpg/terrain-grasslight-512-nm.jpg/terrain-grasslight-512.jpg


dirname: /usr/share/glmark2/shaders
filetypes: fffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
filenames:
  README.shaders/buffer-wireframe.frag/buffer-wireframe.vert/bump-height.frag/bump-height.vert/bump-normals-tangent.frag/bump-normals-tangent.vert/bump-normals.frag/bump-normals.vert/bump-poly.frag/bump-poly.vert/conditionals-step-conditional.all/conditionals-step-simple.all/conditionals.frag/conditionals.vert/depth.frag/depth.vert/desktop-blur.frag/desktop.frag/desktop.vert/effect-2d-convolution.frag/effect-2d.vert/function-call.all/function-step-low.all/function-step-medium.all/function.frag/function.vert/gradient.frag/gradient.vert/ideas-lamp-lit.frag/ideas-lamp-lit.vert/ideas-lamp-unlit.frag/ideas-lamp-unlit.vert/ideas-logo-flat.frag/ideas-logo-flat.vert/ideas-logo-shadow.frag/ideas-logo-shadow.vert/ideas-logo.frag/ideas-logo.vert/ideas-paper.frag/ideas-paper.vert/ideas-table.frag/ideas-table.vert/ideas-text.frag/ideas-text.vert/ideas-under-table.frag/ideas-under-table.vert/jellyfish.frag/jellyfish.vert/light-advanced.frag/light-advanced.vert/light-basic-tex-bilinear.frag/light-basic-tex.frag/light-basic-texgen.vert/light-basic.frag/light-basic.vert/light-cel.frag/light-phong.frag/light-phong.vert/light-refract.frag/light-refract.vert/loop-step-loop.all/loop-step-simple.all/loop.frag/loop.vert/pulsar-light.vert/pulsar.vert/shadow.frag/shadow.vert/terrain-blur.frag/terrain-luminance.frag/terrain-noise.frag/terrain-normalmap.frag/terrain-overlay.frag/terrain-texture.vert/terrain.frag/terrain.vert/text-renderer.frag/text-renderer.vert


dirname: /usr/src/debug/glmark2/20190205+AUTOINC+c17fd14505-r0/git/src/libmatrix
filetypes: ffffffffffff
filenames:
  log.cc/log.h/mat.cc/mat.h/program.cc/program.h/shader-source.cc/shader-source.h/stack.h/util.cc/util.h/vec.h


dirname: /usr/src/debug/glmark2/20190205+AUTOINC+c17fd14505-r0/git/src/scene-ideas
filetypes: ffffffffffffffffff
filenames:
  a.cc/characters.h/d.cc/e.cc/i.cc/lamp.cc/lamp.h/logo.cc/logo.h/m.cc/n.cc/o.cc/s.cc/splines.cc/splines.h/t.cc/table.cc/table.h


dirname: /usr/src/debug/glmark2/20190205+AUTOINC+c17fd14505-r0/git/src/scene-terrain
filetypes: fffffffffff
filenames:
  base-renderer.cpp/blur-renderer.cpp/copy-renderer.cpp/luminance-renderer.cpp/normal-from-height-renderer.cpp/overlay-renderer.cpp/renderer-chain.cpp/renderer.h/simplex-noise-renderer.cpp/terrain-renderer.cpp/texture-renderer.cpp


dirname: /usr/src/debug/glmark2/20190205+AUTOINC+c17fd14505-r0/git/src
filetypes: fffffffffffffffffdffdfffffffffffffffffffffffffffdfffffffffdffffffffff
filenames:
  benchmark-collection.cpp/benchmark-collection.h/benchmark.cpp/benchmark.h/canvas-generic.cpp/canvas-generic.h/canvas.h/default-benchmarks.h/gl-headers.cpp/gl-headers.h/gl-state-egl.cpp/gl-state-egl.h/gl-state-glx.cpp/gl-state-glx.h/gl-state.h/gl-visual-config.cpp/gl-visual-config.h/glad/image-reader.cpp/image-reader.h/libmatrix/main-loop.cpp/main-loop.h/main.cpp/mesh.cpp/mesh.h/model.cpp/model.h/native-state-drm.cpp/native-state-drm.h/native-state-wayland.cpp/native-state-wayland.h/native-state-x11.cpp/native-state-x11.h/native-state.h/options.cpp/options.h/scene-buffer.cpp/scene-build.cpp/scene-bump.cpp/scene-clear.cpp/scene-collection.h/scene-conditionals.cpp/scene-default-options.cpp/scene-desktop.cpp/scene-effect-2d.cpp/scene-function.cpp/scene-grid.cpp/scene-ideas/scene-ideas.cpp/scene-jellyfish.cpp/scene-jellyfish.h/scene-loop.cpp/scene-pulsar.cpp/scene-refract.cpp/scene-refract.h/scene-shading.cpp/scene-shadow.cpp/scene-terrain/scene-terrain.cpp/scene-texture.cpp/scene.cpp/scene.h/shared-library.cpp/shared-library.h/text-renderer.cpp/text-renderer.h/texture.cpp/texture.h


