/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtQuick module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/

#ifndef QQUICKSPRINGANIMATION_H
#define QQUICKSPRINGANIMATION_H

//
//  W A R N I N G
//  -------------
//
// This file is not part of the Qt API.  It exists purely as an
// implementation detail.  This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//

#include <qqml.h>
#include "qquickanimation_p.h"

#include <QtCore/qobject.h>

QT_BEGIN_NAMESPACE

class QQuickSpringAnimationPrivate;
class Q_AUTOTEST_EXPORT QQuickSpringAnimation : public QQuickNumberAnimation
{
    Q_OBJECT
    Q_DECLARE_PRIVATE(QQuickSpringAnimation)
    Q_INTERFACES(QQmlPropertyValueSource)

    Q_PROPERTY(qreal velocity READ velocity WRITE setVelocity)
    Q_PROPERTY(qreal spring READ spring WRITE setSpring)
    Q_PROPERTY(qreal damping READ damping WRITE setDamping)
    Q_PROPERTY(qreal epsilon READ epsilon WRITE setEpsilon)
    Q_PROPERTY(qreal modulus READ modulus WRITE setModulus NOTIFY modulusChanged)
    Q_PROPERTY(qreal mass READ mass WRITE setMass NOTIFY massChanged)

public:
    QQuickSpringAnimation(QObject *parent=0);
    ~QQuickSpringAnimation();

    qreal velocity() const;
    void setVelocity(qreal velocity);

    qreal spring() const;
    void setSpring(qreal spring);

    qreal damping() const;
    void setDamping(qreal damping);

    qreal epsilon() const;
    void setEpsilon(qreal epsilon);

    qreal mass() const;
    void setMass(qreal modulus);

    qreal modulus() const;
    void setModulus(qreal modulus);

    virtual QAbstractAnimationJob* transition(QQuickStateActions &actions,
                            QQmlProperties &modified,
                            TransitionDirection direction,
                            QObject *defaultTarget = 0);

Q_SIGNALS:
    void modulusChanged();
    void massChanged();
    void syncChanged();
};

QT_END_NAMESPACE

QML_DECLARE_TYPE(QQuickSpringAnimation)

#endif // QQUICKSPRINGANIMATION_H
