/****************************************************************************
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****************************************************************************/

#ifndef QQMLNATIVEDEBUGCONNECTOR_H
#define QQMLNATIVEDEBUGCONNECTOR_H

#include <private/qqmldebugconnector_p.h>
#include <QtCore/qvector.h>

QT_BEGIN_NAMESPACE

class QQmlNativeDebugConnector : public QQmlDebugConnector
{
    Q_OBJECT

public:
    QQmlNativeDebugConnector();
    ~QQmlNativeDebugConnector() Q_DECL_OVERRIDE;

    bool blockingMode() const Q_DECL_OVERRIDE;
    QQmlDebugService *service(const QString &name) const Q_DECL_OVERRIDE;
    void addEngine(QJSEngine *engine) Q_DECL_OVERRIDE;
    void removeEngine(QJSEngine *engine) Q_DECL_OVERRIDE;
    bool hasEngine(QJSEngine *engine) const Q_DECL_OVERRIDE;
    bool addService(const QString &name, QQmlDebugService *service) Q_DECL_OVERRIDE;
    bool removeService(const QString &name) Q_DECL_OVERRIDE;
    bool open(const QVariantHash &configuration) Q_DECL_OVERRIDE;
    static void setDataStreamVersion(int version);

private slots:
    void sendMessage(const QString &name, const QByteArray &message);
    void sendMessages(const QString &name, const QList<QByteArray> &messages);

private:
    void announceObjectAvailability(const QString &objectType, QObject *object, bool available);

    QVector<QQmlDebugService *> m_services;
    QVector<QJSEngine *> m_engines;
    bool m_blockingMode;
};

class QQmlNativeDebugConnectorFactory : public QQmlDebugConnectorFactory
{
    Q_OBJECT
    Q_PLUGIN_METADATA(IID QQmlDebugConnectorFactory_iid FILE "qqmlnativedebugconnector.json")
public:
    QQmlDebugConnector *create(const QString &key);
};

QT_END_NAMESPACE

#endif // QQMLNATIVEDEBUGCONNECTOR_H

